Back-end Engineer / Roblox Developer

I build back-end systems, Roblox architecture and Luau developer tools.

TypeScript back-end and Luau work focused on modular Roblox systems with OOP, open-source libraries and developer tooling.

  • Open-source Luau tools
  • Modular Roblox systems
  • Back-end TypeScript

Games I worked on.

Selected Roblox experiences where I contributed as a developer, owner, or technical contributor.

MEGA UPDATE - EB DO SOUCRE Roblox game thumbnail
Role Core systems developer
Period: 4-5 months

MEGA UPDATE - EB DO SOUCRE

Worked for roughly 4-5 months as one of the main developers on the game systems and Luau scripting.

Visits
21K
Active players
0
Reserved slot More games soon

More games soon

More contributed Roblox games will appear here after the game, role, link and metrics are verified.

Reserved slot More games soon

More games soon

More contributed Roblox games will appear here after the game, role, link and metrics are verified.

Reserved slot More games soon

More games soon

More contributed Roblox games will appear here after the game, role, link and metrics are verified.

Contributed visits
21K
Active players
0
Games
1
Roles
Core systems developer

Stack grouped by what it is used for.

The stack is intentionally scoped to back-end systems, Roblox/Luau architecture, tooling and persistence.

Back-end

Server-side TypeScript systems, service boundaries and database-backed APIs.

TypeScriptBunElysiaFastifyDiscord.js

Roblox / Luau

Modular Roblox systems, OOP game architecture and Luau libraries.

LuauRobloxParallel Luau

Tooling

Developer workflows, package tooling and documentation access.

MCP ProtocolRojoWallyGit / GitHub

Database

Persistent data layers for APIs and logging systems.

PostgreSQLSQLite3Drizzle ORMPrisma

Work that fits my technical lane.

Available for Roblox games, modular Roblox systems, back-end TypeScript work and developer tools.

01 / Roblox games

Games from scratch

Build Roblox experiences from a clean codebase with Luau, Rojo, Wally and maintainable service layers.

02 / Roblox systems

Systems architecture

Design modular OOP gameplay, state, scheduling and server/client boundaries for Roblox projects.

03 / Back-end APIs

TypeScript back-end development

Create TypeScript back ends with clear contracts, database access and production-oriented structure.

04 / Developer tools

Tools for builders

Ship focused tooling for documentation lookup, Luau libraries, Roblox workflows and internal automation.

GitHub, Discord and Roblox.

Reach out for remote back-end contracts, Roblox commissions, developer tools or open-source collaboration.